HEADS-UP · NO-LIMIT

Texas Hold’em

Blinds 10 / 20

Virtual chips only. No deposits, purchases or cash prizes.

Two cards. Every decision counts.

Play heads-up against the computer. Start with 1,000 chips each; make the best five-card hand or get your opponent to fold.

Tap or click actions · F fullscreen · No turn timer

Rules & hand rankings

Each player receives two private cards. Five community cards appear across the flop (three), turn (one) and river (one). Use any five of your seven cards. The dealer posts the small blind and acts first pre-flop; the big blind acts first after the flop. The dealer alternates every hand.

Straight flush > Four of a kind > Full house > Flush > Straight > Three of a kind > Two pair > One pair > High card. Check when there is no bet to match, call to match a bet, raise or fold. Full raises must be at least the previous raise size (minimum 20). Equal hands split the pot; suits do not break ties. A can be high or low in A2345.

Raises are capped at the opponent’s available chips. All-in commits the effective stack; unmatched chips stay with you. Once an all-in is called, the remaining board is dealt automatically. This is an untimed CPU practice game, not online multiplayer.

Game Guide

Texas Hold’em Guide, Rules, and Tips

Play heads-up against the computer. Start with 1,000 chips each; make the best five-card hand or get your opponent to fold.

How to Play

  • Each player receives two private cards. Five community cards appear across the flop (three), turn (one) and river (one). Use any five of your seven cards. The dealer posts the small blind and acts first pre-flop; the big blind acts first after the flop. The dealer alternates every hand.
  • Check when there is no bet to match, call to match a bet, raise or fold. Full raises must be at least the previous raise size (minimum 20). Equal hands split the pot; suits do not break ties. A can be high or low in A2345.
  • Raises are capped at the opponent’s available chips. All-in commits the effective stack; unmatched chips stay with you. Once an all-in is called, the remaining board is dealt automatically. This is an untimed CPU practice game, not online multiplayer.

Strategy and Tips

  • Straight flush > Four of a kind > Full house > Flush > Straight > Three of a kind > Two pair > One pair > High card. Check when there is no bet to match, call to match a bet, raise or fold. Full raises must be at least the previous raise size (minimum 20). Equal hands split the pot; suits do not break ties. A can be high or low in A2345.

Controls

KeyboardMouseTouch

Tap or click actions · F fullscreen · No turn timer

Background

Virtual chips only. No deposits, purchases or cash prizes.

Frequently Asked Questions

Rules & hand rankings

Each player receives two private cards. Five community cards appear across the flop (three), turn (one) and river (one). Use any five of your seven cards. The dealer posts the small blind and acts first pre-flop; the big blind acts first after the flop. The dealer alternates every hand.

All-in

Raises are capped at the opponent’s available chips. All-in commits the effective stack; unmatched chips stay with you. Once an all-in is called, the remaining board is dealt automatically. This is an untimed CPU practice game, not online multiplayer.